Contact

You can contact me through squidypal@outlook.com

or alternativley, add me on discord @squidypal

I'm also on fiverr, you can contact me for mods or game dev work! Fiverr Link

Dead On Arrival

Dead On Arrival is a horror game set on trains.

In the heart of an eternal night, a seemingly endless train barrels through a desolate, otherworldly landscape. Each carriage unfolds as a unique nightmare.

As players venture deeper into the train, they encounter varying enemies: Each enemy possesses unique abilities and patterns, challenging players to adapt their strategies and equipment to survive. Inspired by outlast, you're powerless. You must work with what little you have to stay alive.

Throughout the game players collect various cassete tapes, which unveil the story behind the train and how you can escape. Players must use what htey learn to find a way out and return home.

You can learn more here! - DeadOnArrival.squidypal.com

Pressure Point

Pressure point is an in-development VR horror submarine game reminiscent of titles like "Subnautica."

"Pressure Point" will offer an expansive world teeming with various fauna. While some inhabitants are friendly, others... not so much.

A big part of the game is the player's submarine, bringing the player some protection and being their main form of travel

Although the game is mostly water, the player will have their own base to upgrade and customize to their liking!

If you'd like to playtest the game or contribute to its development in other ways, you can sign up here!

You can also join the discord to see what's going on with the game!

GunTest

"GunTest" is simply the unity project name of the gun system I am currently developing. It's designed in a way where it's really easy to add new weapons. Thanks to the easy to use "Weapon Script" you simply fill in a few values for your weapon, add your animations, and you're done!

Most of the actual code for the project is finished, I am just working on adding some base guns, 1 pistol, 1 melee, 1 shotgun, 1 rifle.

The project currently has ADS, crouching, sprinting, recoil, screenshake and all other things you'd want in a gun game, with leaning coming soon.

I also made a quick project to test how easy it would be to use the guns in another project

Unstable

Unstable is an online CO-OP 4 person horror game, inspired by games like "The Outlast Trials". 4 players playing as remote controlled robots are infiltrating crashed alien ships, on said ships players come across many different kinds of monsters they must run or hide from.

Unstable has the first thing I have ever done with shaders, the glitch shader you can see on the monitor. It was really simple, but i'm pretty happy with how it turned out. Unstable is currently very early in development, and will likely not release any time soon.

Fight Night At Freddy's

Fight Night At Freddy's is a fighting game that's set in the world of FNAF. In the game, players play as different FNAF animatronics, each with their own unique abilities.

Fight Night At Freddy's is currently in beta, being fully playable with online play. You can check out the game's patreon if you want access to early builds.

Player Controller

I developed a really simple to use, drag and drop 3D first or third person player controller. You can check it out on Github.