"Gameplay Systems Developer"
Co-Founder @ adjectivenoun.xyz
Gameplay systems developer with 5+ years of experience. I love building the systems games rely on, and shipping my own games solo.
Video Showcase At Page Bottom
Nothing Ever Inc. was developed for the Brackey's Game Jam 2025.1 in just 3 days after a late start
AEC was developed for the Code For A Cause Jam in 7 days.
Dead On Arrival is a horror rouge lite set on a series of train cabins.
© squidypal 2026